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	<title>Comments on: We Interrupt This Hiatus For Some /Jessrage</title>
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	<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage</link>
	<description>Have You Seen My Stapler?</description>
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		<title>By: Dorgol</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2318</link>
		<dc:creator>Dorgol</dc:creator>
		<pubDate>Thu, 06 Aug 2009 15:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2318</guid>
		<description>A little late to this, but I wanted to comment:

&quot;... it sounds like my biggest pet peeve ... : druids staying in a single form (or two) and not utilizing the aspects of the other forms at their disposal.&quot;

I&#039;m trying to think of ways the increase shifting in PvE (in PvP all decent druids shift all the time to either heal or CC or escape).

First thing to change would be removing the mana cost of shifting AND remove shifting from the GCD.

Now, for feral the way to &quot;force&quot; a Cat Druid to shift in PvE would be to move certain attacks to Bear (Mangle?). Of course, with shifting off the GCD it would simply be macro&#039;d and not actually require any thought. Similarly a Boomkin could have certain attacks require shifting to elf / cow. Though I have a hardtime imagining what existing abilities would need that limitation. And it gets even harder for Trees.

That said - I would really hate to see Tree form become the Metamorphosis for Druids. Meta is already frowned apon by the majority of Warlocks because it is generally better to have steady, consistant damage instead of cooldown dependant burst.</description>
		<content:encoded><![CDATA[<p>A little late to this, but I wanted to comment:</p>
<p>&#8220;&#8230; it sounds like my biggest pet peeve &#8230; : druids staying in a single form (or two) and not utilizing the aspects of the other forms at their disposal.&#8221;</p>
<p>I&#8217;m trying to think of ways the increase shifting in PvE (in PvP all decent druids shift all the time to either heal or CC or escape).</p>
<p>First thing to change would be removing the mana cost of shifting AND remove shifting from the GCD.</p>
<p>Now, for feral the way to &#8220;force&#8221; a Cat Druid to shift in PvE would be to move certain attacks to Bear (Mangle?). Of course, with shifting off the GCD it would simply be macro&#8217;d and not actually require any thought. Similarly a Boomkin could have certain attacks require shifting to elf / cow. Though I have a hardtime imagining what existing abilities would need that limitation. And it gets even harder for Trees.</p>
<p>That said &#8211; I would really hate to see Tree form become the Metamorphosis for Druids. Meta is already frowned apon by the majority of Warlocks because it is generally better to have steady, consistant damage instead of cooldown dependant burst.</p>
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		<title>By: Grayem</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2287</link>
		<dc:creator>Grayem</dc:creator>
		<pubDate>Mon, 20 Jul 2009 17:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2287</guid>
		<description>How does this make any sense? I mean GC seems to have the idea that druid forms should be like trinkets. Oh, I need more healing I&#039;ll pop my tree form trinket, oh need to increase my dps time to pop my cat form/moonkin trinket.
Time to up my avoidance, pop bear form. 

This is what is comes off as. If you&#039;re going to change druids from using tree form all the time to heal. I see those restoration druids complaining as to why other talented druids get to keep their forms, at all times. 

You know where all the stems from anyway, GC wants to make healing more dynamic. So making healers do more to be able to heal makes perfect sense? 

Ghostcrawler&#039;s idea that maybe healers want to dps sometimes too. Sorry , but dual specs solved that. I feel we all have our parts to play in a raid/party. If healers aren&#039;t going to focus on healing, than why should the tank focus on threat, or the dps focus on damage. As for what&#039;s lame GC, your flawed logic.</description>
		<content:encoded><![CDATA[<p>How does this make any sense? I mean GC seems to have the idea that druid forms should be like trinkets. Oh, I need more healing I&#8217;ll pop my tree form trinket, oh need to increase my dps time to pop my cat form/moonkin trinket.<br />
Time to up my avoidance, pop bear form. </p>
<p>This is what is comes off as. If you&#8217;re going to change druids from using tree form all the time to heal. I see those restoration druids complaining as to why other talented druids get to keep their forms, at all times. </p>
<p>You know where all the stems from anyway, GC wants to make healing more dynamic. So making healers do more to be able to heal makes perfect sense? </p>
<p>Ghostcrawler&#8217;s idea that maybe healers want to dps sometimes too. Sorry , but dual specs solved that. I feel we all have our parts to play in a raid/party. If healers aren&#8217;t going to focus on healing, than why should the tank focus on threat, or the dps focus on damage. As for what&#8217;s lame GC, your flawed logic.</p>
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		<title>By: Matunnos</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2286</link>
		<dc:creator>Matunnos</dc:creator>
		<pubDate>Mon, 20 Jul 2009 15:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2286</guid>
		<description>I would def join the &quot;Save Our Trees&quot; march.  I LOVE my tree form -it&#039;s one of the reasons I am a healer.</description>
		<content:encoded><![CDATA[<p>I would def join the &#8220;Save Our Trees&#8221; march.  I LOVE my tree form -it&#8217;s one of the reasons I am a healer.</p>
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		<title>By: Gribbs</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2283</link>
		<dc:creator>Gribbs</dc:creator>
		<pubDate>Sat, 18 Jul 2009 01:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2283</guid>
		<description>Plan.</description>
		<content:encoded><![CDATA[<p>Plan.</p>
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		<title>By: Gribbs</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2282</link>
		<dc:creator>Gribbs</dc:creator>
		<pubDate>Sat, 18 Jul 2009 01:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2282</guid>
		<description>Granted. I was just being a self-centered little feral and not even thinking about Featherdusters and Bushes. =(

(nothing to do with the fact I find the existing tree-form cute as hell I assure you)</description>
		<content:encoded><![CDATA[<p>Granted. I was just being a self-centered little feral and not even thinking about Featherdusters and Bushes. =(</p>
<p>(nothing to do with the fact I find the existing tree-form cute as hell I assure you)</p>
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		<title>By: Twice</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2280</link>
		<dc:creator>Twice</dc:creator>
		<pubDate>Fri, 17 Jul 2009 05:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2280</guid>
		<description>Arguably, cap level Tier sets (whatever that is at a particular point in time) are a truncation point in the art design.  If Tier gear is all that shiny, and a goal is to put a complete set of T9 together...then every one of a particular race/class combo will eventually look alike.

So why would adding a new &quot;T9&quot; artset to the Druids&#039; non-utility forms be any harder than adding new Tier art?  It would seem that it would be simpler, as all Bears/Cats/Moonkin/Trees look alike (color and scaling don&#039;t add meaningful complexity from a programming/graphics standpoint)

So...add new form art when they add new Tier art.  You might even alter base look to match expansion themes.  An 80 bear in nordic rune plates and rime coated leather has progressed farther than the guy in Sunwell themed art.  No big &quot;fuck you&quot; and no slippery slope of warbearishness...</description>
		<content:encoded><![CDATA[<p>Arguably, cap level Tier sets (whatever that is at a particular point in time) are a truncation point in the art design.  If Tier gear is all that shiny, and a goal is to put a complete set of T9 together&#8230;then every one of a particular race/class combo will eventually look alike.</p>
<p>So why would adding a new &#8220;T9&#8243; artset to the Druids&#8217; non-utility forms be any harder than adding new Tier art?  It would seem that it would be simpler, as all Bears/Cats/Moonkin/Trees look alike (color and scaling don&#8217;t add meaningful complexity from a programming/graphics standpoint)</p>
<p>So&#8230;add new form art when they add new Tier art.  You might even alter base look to match expansion themes.  An 80 bear in nordic rune plates and rime coated leather has progressed farther than the guy in Sunwell themed art.  No big &#8220;fuck you&#8221; and no slippery slope of warbearishness&#8230;</p>
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		<title>By: Lady Jess</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2278</link>
		<dc:creator>Lady Jess</dc:creator>
		<pubDate>Thu, 16 Jul 2009 17:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2278</guid>
		<description>Or as I said above &quot;or as I saw suggested on the forums, leave us with SOME tree-ish qualities such s our skin turning to bark and our hair turning into leafy vines, color dependant on hair color.&quot; Come on now, they gave bears and Cats brand new art, want to fix travel and aquatic...but what do trees get? The big Fuck you dropped on em, as you put it.</description>
		<content:encoded><![CDATA[<p>Or as I said above &#8220;or as I saw suggested on the forums, leave us with SOME tree-ish qualities such s our skin turning to bark and our hair turning into leafy vines, color dependant on hair color.&#8221; Come on now, they gave bears and Cats brand new art, want to fix travel and aquatic&#8230;but what do trees get? The big Fuck you dropped on em, as you put it.</p>
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	<item>
		<title>By: Gribbs</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2277</link>
		<dc:creator>Gribbs</dc:creator>
		<pubDate>Thu, 16 Jul 2009 12:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2277</guid>
		<description>I believe the logic on not scaling Form art based on iLevel was what to do with it over the long term. There are only so many &#039;fetishes and plates and spikes and birds nests&#039; before we&#039;re all running around looking like Amani Warbears. And what happens then? Where do you go with upgrades from there? What happens at the release of a new expansion? Do they just drop a big &#039;fuck you&#039; on all the people who&#039;ve worked their way up to a form that&#039;s fully embellished and just reset it all? It&#039;s a nice sounding gimmick, but over the long term could easily get ridiculous very quickly.</description>
		<content:encoded><![CDATA[<p>I believe the logic on not scaling Form art based on iLevel was what to do with it over the long term. There are only so many &#8216;fetishes and plates and spikes and birds nests&#8217; before we&#8217;re all running around looking like Amani Warbears. And what happens then? Where do you go with upgrades from there? What happens at the release of a new expansion? Do they just drop a big &#8216;fuck you&#8217; on all the people who&#8217;ve worked their way up to a form that&#8217;s fully embellished and just reset it all? It&#8217;s a nice sounding gimmick, but over the long term could easily get ridiculous very quickly.</p>
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		<title>By: Lady Jess</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2276</link>
		<dc:creator>Lady Jess</dc:creator>
		<pubDate>Wed, 15 Jul 2009 21:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2276</guid>
		<description>You are corret, I tend to think as a moonkin, since that&#039;s how I leveled, and as a tree since thats what I love. We are indeed shapeshifters. And I want to stay that way. I hope they move away from this thought, I really do.</description>
		<content:encoded><![CDATA[<p>You are corret, I tend to think as a moonkin, since that&#8217;s how I leveled, and as a tree since thats what I love. We are indeed shapeshifters. And I want to stay that way. I hope they move away from this thought, I really do.</p>
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		<title>By: Mama Druid</title>
		<link>http://lady-jess.com/2009/jessrage/we-interrupt-this-hiatus-for-some-jessrage/comment-page-1#comment-2275</link>
		<dc:creator>Mama Druid</dc:creator>
		<pubDate>Wed, 15 Jul 2009 21:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://lady-jess.com/?p=1695#comment-2275</guid>
		<description>Druids are not casters with shapeshifting. Druids ARE shapeshifters. When deciding which class to play 4.5 years ago, I chose a druid because I wanted the challenge of learning how and knowing when to best use my forms or spells for whatever situation was presented. Not necessarily because I wanted to be a bear or cat (the only non-travel forms available at the time). The forms could have been furbolg or owl and I would have been fine with it.

The druid class isn&#039;t like that anymore. The game isn&#039;t like that anymore. Now, you are either a tank, dps, or healer.

I&#039;m not entirely sure of Blizz&#039;s intention, but I&#039;m hopeful. To me, it sounds like my biggest pet peeve about the druid class may also be an issue with Blizz: druids staying in a single form (or two) and not utilizing the aspects of the other forms at their disposal.

It&#039;ll be interesting to see how this plays out, but I wouldn&#039;t worry your leaves off! Besides, trees don&#039;t have rage bars. ;)</description>
		<content:encoded><![CDATA[<p>Druids are not casters with shapeshifting. Druids ARE shapeshifters. When deciding which class to play 4.5 years ago, I chose a druid because I wanted the challenge of learning how and knowing when to best use my forms or spells for whatever situation was presented. Not necessarily because I wanted to be a bear or cat (the only non-travel forms available at the time). The forms could have been furbolg or owl and I would have been fine with it.</p>
<p>The druid class isn&#8217;t like that anymore. The game isn&#8217;t like that anymore. Now, you are either a tank, dps, or healer.</p>
<p>I&#8217;m not entirely sure of Blizz&#8217;s intention, but I&#8217;m hopeful. To me, it sounds like my biggest pet peeve about the druid class may also be an issue with Blizz: druids staying in a single form (or two) and not utilizing the aspects of the other forms at their disposal.</p>
<p>It&#8217;ll be interesting to see how this plays out, but I wouldn&#8217;t worry your leaves off! Besides, trees don&#8217;t have rage bars. <img src='http://lady-jess.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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